The faction is meant to be play agressively and never give up the pressure upon your enemy. Commander complements your faction rather than defining it (in comparison to Soviets). While the faction starts slowly with a delicate early game, it really pays off if you drag the game and play solidly. ![]() Lower number of members per squad makes you to be careful with your units. ![]() You have all your tools at your disposal with the con of having a slower teching. Overall this is the generalist faction and the easiest to understand for someone who starts at COH. Soviets live and die with the commander they choose. Faction HEAVILY relies on your commander choice. ![]() While you have a versatile core army, you generally have access to half of it so you have to plan ahead. Strong faction, if you know what you are doing.
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